ReCaptcha Audio
Description.
CapMonster has the ability to solve audio ReCaptcha. For this, the ZennoLab.AudioReCaptcha module is used.
How it works: on the page with ReCaptcha, you select the audio recognition option and send it to CapMonster for processing.

Solving via ZennoPoster.
We have prepared a snippet for you that helps send audio ReCaptcha from ZennoPoster to CapMonster:
Snippet for solving ReCaptcha Audio
Note.
The snippet guarantees stable operation regardless of the User-Agent used in the browser (even mobile or outdated ones).
However, a mandatory condition for correct operation is the use of a proxy server. This requirement is due to ReCaptcha’s behavior: after 3–5 successful captcha recognitions from a single IP address, the service blocks access to the audio file.
To increase reliability, the snippet is programmed to retry in case of failure.
You can fine-tune the snippet’s behavior by changing the following variables:
- Number of attempts to load elements:
var tryLoadElement; - Wait time:
var waitTime; - Number of attempts to recognize the captcha:
var tryRecognize; - Whether to check the correctness of the answer:
var needToCheck = true; - Display recognition progress messages:
var needShowMessages = false.
ZennoPoster.CaptchaRecognition("CapMonster2.dll", str, "CapMonsterModule=ZennoLab.AudioReCaptcha&ParallelMode=true");
After the & sign, additional recognition parameters are listed: Module name and enabling Parallel mode.